Posted November 30, 2021 - Fixed correct check skills by "SkillsCheck" (was problem with enchant skills) - Regroup & cleanup methods by death class - Block reload scripts (can add only new not-load scripts) because java cant unload scripts from cache - Check invul mobs for autofarm players - Clean double sessions if char kick by enter game - Transfer calc raids respawn to decay method (to reduce load on database) - Some rework GemDragons AI - Add miss check for offline traders double sessions (for voice) - Small changes for clan section by report - Community buffer set price transfer to xml - Change calc effects chance limits ( now firts calc with min chance -> next use balancer value -> next calc with max limit ) - Fixed calc chance for debuff skills without skillType - Add check for use skills if char at transformation - Fixed doble use scroll of resurrections (at distance) - Added custom time for sell buffs (by order) - Fixed auto-announce correct read "-1" repeat param (at gm menu) - Add check run speed limits at water - Community buttons without sticking - Added configs for marking regions - Add new custom options for passive spoil * example support for skills <add order="0x10" stat="passiveSpoil" val="1" /> - Added miss premium shots support by report - Added support for increase mobs and raids stats - Added spawn and respawn multipliers (only for mobs) - Some regroup check avaliable skill list for autofarm (need update script too!) - Add delay for mobs calc defence chance - Add drop limit per group for champions - Fixed calc bonus for stats adenaMultiplier and etc... - Fixed heal cubic (was non-stop summon heal) - Fixed problem with Spoil enchant chances - Correct link for quest reward by report - Levels support change from byte to int (for custom support) - Correct target update if target-char use transform or mount - Fix problem with currect Hp for mobs (if mob was champion) - Update java version to jdk 15 - Rework and check 652 quest by report - Add resist support for champions (by request) - Add custom support for armors augmentation (by request) - Life stones support transfer to xml - If enable config GuardAttackAggroMob npc check target not by all region!(reduced radius) - If enable config AlwaysTeleportHome mobs will use teleport only if distance more 1000 from spawn location - Block community teleport if char isInStoreMode - Change some check for multisell augmentation (can use for jewerly & armor) - some change regen support - Remove rnd multiplier for magic damage - Add custom param for skills (now can group custom skills for autofarm types) * example <set name="farmAttackType" val="true" /> <set name="farmChanceType" val="true" /> <set name="ffarmSelfType" val="true" /> <set name="farmHealType" val="true" /> - Rework preview support for dressme (now can see items animation and add support for preview hairs) - Add config for acssess level for new players(by request) - Check null session key at login connect - Add config for equip cloaks without sets - Add npc AI configs - Rework punishment support - Group spawns cache in one group (from db & xml) - Krateis cube full rework - Added lock actions for active autofarm - Fixed dead pets target for players - Added confirm dialogue for augment service at community - Add config for block community for flagget players (by request) - If admin use ban by IP or hwid -> search other player with same hwid or IP - 103 quest transfer to static system - 228 quest transfer to static system - 308 quest transfer to static system - 360 quest transfer to static system Share this post Link to post Share on other sites